Registration begins on Tuesday, May 28.

These are the registered programs for July 2013.  Registration is a lottery, notifications will be sent by Friday, June 14.  Click on a program title to register.


iKids: Coder Camp     Monday, July 8 to Thursday, July 11 at 4 p.m.

Learn the basics of computer coding.  Using interactive software like Scratch, kids will learn the language of the future.  Ages 9 to 12.

Spy Kids 101     Wednesday, July 10 from 1:30 to 2:30 p.m.

Future agents will learn stories of famous spies, cool spy tricks, and make their own spy gear.  Ages 7 to 9.

Spymasters in History     Thursday, July 11 at 4 p.m.

Were George Washington and Harriet Tubman spies?  Find out, and learn more about famous spies throughout history from the Darien Historical Society.  Learn about spy activity in Darien during Colonial times.  Co-sponsored by the Darien Historical Society.  Ages 7 to 11.

Spy School    Mondays, July 15 and 29 at 2:30 p.m.

Guts, intelligence, and creativity; these are a few of the skills needed to be a top-notch spy.  Do you think you have what it takes?  Enroll in Spy School, where Agent Grady will teach you the art of disguise, secret code, and tactical spy maneuvers.  Ages 9 to 12.

Little Hands Studio     Wednesdays, July 17, 24, or 31  from 11 to 11:30 a.m.

Parents and toddlers will enjoy a morning of activities to inspire creativity.  Develop your child's motor skills while also tickling their senses.  Choose one of the three sessions on the registration form.  Ages 18 to 36 months.

Jumpin' and Jivin'     Wednesday, July 24 from 1:30 to 2:30 p.m.

Get moving with the Children's Librarians out in the Library's courtyard.  Practice your jump rope skills with three different methods: single, double-dutch, and Chinese jump rope.  Ages 9 to 12.

Sportsbots with LEGO     Monday through Friday, July 29 to August 2 from 9:30 a.m. to 12:30 p.m.

Design and build motorized remote-controlled sports bots to compete in rousing games of soccer, hockey, basketball, football, Quidditch, and bocce.  You can even invent your own sport!  Ages 5 to 7.